These are the sources and citations used to research Reflective Blog Posts. This bibliography was generated on Cite This For Me on

  • Book

    BELBIN, R. M.

    Team Roles at Work

    2010 - Elsevier/Butterworth-Heinemann - Boston, MA, Amsterdam

    In-text: (BELBIN, 2010)

    Your Bibliography: BELBIN, R. (2010). Team Roles at Work. 2nd ed. Boston, MA, Amsterdam: Elsevier/Butterworth-Heinemann.

  • Journal

    BLACK, P. E. and PLOWRIGHT, D.

    A multi‐dimensional model of reflective learning for professional development

    2010 - Reflective Practice

    In-text: (BLACK and PLOWRIGHT, 2010)

    Your Bibliography: BLACK, P. and PLOWRIGHT, D. (2010). A multi‐dimensional model of reflective learning for professional development. Reflective Practice, [online] 11(2), pp.245-258. Available at: https://www-tandfonline-com.edgehill.idm.oclc.org/doi/pdf/10.1080/14623941003665810?needAccess=true [Accessed 8 Mar. 2018].

  • Website

    HARRINGTON, S.

    How Confidence Impacts Your Team And Your Startup

    2016 - Forbes

    In-text: (HARRINGTON, 2016)

    Your Bibliography: HARRINGTON, S. (2016). How Confidence Impacts Your Team And Your Startup. [online] Forbes.com. Available at: https://www.forbes.com/sites/samanthaharrington/2016/08/17/how-to-use-confidence-to-build-your-startup/2/#6c609d5e23b7 [Accessed 8 Mar. 2018].

  • Website

    HIGGINS, M.

    Using the Star technique to shine at job interviews: a how-to guide

    2014 - The Guardian

    In-text: (HIGGINS, 2014)

    Your Bibliography: HIGGINS, M. (2014). Using the Star technique to shine at job interviews: a how-to guide. [online] The Guardian. Available at: https://www.theguardian.com/careers/careers-blog/star-technique-competency-based-interview [Accessed 7 Mar. 2018].

  • Journal

    WELLINGTON, W. J., HUTCHINSON, D. B. and FARIA, A. J.

    Measuring the Impact of a Marketing Simulation Game

    2016 - Simulation & Gaming

    In-text: (WELLINGTON, HUTCHINSON and FARIA, 2016)

    Your Bibliography: WELLINGTON, W., HUTCHINSON, D. and FARIA, A. (2016). Measuring the Impact of a Marketing Simulation Game. Simulation & Gaming, [online] 48(1), pp.56-80. Available at: http://journals.sagepub.com.edgehill.idm.oclc.org/doi/10.1177/1046878116675103 [Accessed 6 Mar. 2018].

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