These are the sources and citations used to research EDF5648 Task 2 Project. This bibliography was generated on Cite This For Me on

  • Website

    Albright, A.

    Research Guides: Augmented Reality: Marker vs Markerless AR

    2015

    In-text: (Albright, 2015)

    Your Bibliography: Albright, A. (2015). Research Guides: Augmented Reality: Marker vs Markerless AR. [online] Researchguides.dartmouth.edu. Available at: http://researchguides.dartmouth.edu/c.php?g=59732&p=382860 [Accessed 6 Oct. 2016].

  • Website

    Markerless Augmented Reality - ARLab Blog

    2016

    In-text: (Arlab.com, 2016)

    Your Bibliography: Arlab.com. (2016). Markerless Augmented Reality - ARLab Blog. [online] Available at: http://www.arlab.com/blog/markerless-augmented-reality/ [Accessed 8 Oct. 2016].

  • Journal

    Azuma, R., Billinghurst, M. and Klinker, G.

    Special Section on Mobile Augmented Reality

    2011 - Computers & Graphics

    In-text: (Azuma, Billinghurst and Klinker, 2011)

    Your Bibliography: Azuma, R., Billinghurst, M. and Klinker, G. (2011). Special Section on Mobile Augmented Reality. Computers & Graphics, 35(4), p.vii-viii.

  • Journal

    Billinghurst, M., Grasset, R. and Looser, J.

    Designing augmented reality interfaces

    2005 - ACM SIGGRAPH Computer Graphics

    In-text: (Billinghurst, Grasset and Looser, 2005)

    Your Bibliography: Billinghurst, M., Grasset, R. and Looser, J. (2005). Designing augmented reality interfaces. ACM SIGGRAPH Computer Graphics, 39(1), p.17.

  • Blog

    Bradley, S.

    The Meaning Of Shapes: Developing Visual Grammar

    2016 - Vanseodesign

    In-text: (Bradley, 2016)

    Your Bibliography: Bradley, S. (2016). The Meaning Of Shapes: Developing Visual Grammar. [Blog] Vanseodesign. Available at: http://vanseodesign.com/web-design/visual-grammar-shapes/ [Accessed 16 Oct. 2016].

  • Journal

    Chi-Yin Yuen, S., Yaoyuneyong, G. and Johnson, E.

    Augmented Reality: An Overview and Five Directions for AR in Education

    2011 - Journal of Educational Technology Development and Exchange

    In-text: (Chi-Yin Yuen, Yaoyuneyong and Johnson, 2011)

    Your Bibliography: Chi-Yin Yuen, S., Yaoyuneyong, G. and Johnson, E. (2011). Augmented Reality: An Overview and Five Directions for AR in Education. Journal of Educational Technology Development and Exchange, [online] 4(1), pp.119-140. Available at: http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.654.2298&rep=rep1&type=pdf [Accessed 18 Sep. 2016].

  • Journal

    Cook, M. P.

    Visual representations in science education: The influence of prior knowledge and cognitive load theory on instructional design principles

    2006 - Science Education

    In-text: (Cook, 2006)

    Your Bibliography: Cook, M. (2006). Visual representations in science education: The influence of prior knowledge and cognitive load theory on instructional design principles. Science Education, 90(6), pp.1073-1091.

  • Website

    Cox, J.

    Disney is using augmented reality to bring coloring books to life

    2015

    In-text: (Cox, 2015)

    Your Bibliography: Cox, J. (2015). Disney is using augmented reality to bring coloring books to life. [online] The Verge. Available at: http://www.theverge.com/2015/10/5/9453703/disney-research-augmented-reality-coloring-books [Accessed 18 Sep. 2016].

  • Blog

    Elrick, L.

    The Graphic Designer’s Guide to the Psychology of Color

    2016 - School of Design Blog, Rasmussen College

    In-text: (Elrick, 2016)

    Your Bibliography: Elrick, L. (2016). The Graphic Designer’s Guide to the Psychology of Color. [Blog] School of Design Blog, Rasmussen College. Available at: http://www.rasmussen.edu/degrees/design/blog/psychology-of-color/ [Accessed 14 Oct. 2016].

  • Journal

    Feinberg, S. and Murphy, M.

    Applying cognitive load theory to the design of Web-based instruction

    2000 - 18th Annual Conference on Computer Documentation. ipcc sigdoc 2000. Technology and Teamwork. Proceedings. IEEE Professional Communication Society International Professional Communication Conference and ACM Special Interest Group on Documentation Conferenc

    In-text: (Feinberg and Murphy, 2000)

    Your Bibliography: Feinberg, S. and Murphy, M. (2000). Applying cognitive load theory to the design of Web-based instruction. 18th Annual Conference on Computer Documentation. ipcc sigdoc 2000. Technology and Teamwork. Proceedings. IEEE Professional Communication Society International Professional Communication Conference and ACM Special Interest Group on Documentation Conferenc.

  • Website

    Gstoll, A.

    A love letter from augmented reality to Pokémon Go

    2016

    In-text: (Gstoll, 2016)

    Your Bibliography: Gstoll, A. (2016). A love letter from augmented reality to Pokémon Go. [online] The Next Web. Available at: http://thenextweb.com/insider/2016/08/19/augmented-reality-love-letter-pokemon-go/ [Accessed 18 Sep. 2016].

  • Online image or video

    Gstoll, A.

    A love letter from augmented reality to Pokémon Go

    2016

    In-text: (Gstoll, 2016)

    Your Bibliography: Gstoll, A. (2016). A love letter from augmented reality to Pokémon Go. [image] Available at: http://cdn1.tnwcdn.com/wp-content/blogs.dir/1/files/2016/07/unnamed-796x531.jpg [Accessed 24 Sep. 2016].

  • Music or recording

    Highlight Reel Short

    2016 - iMovie

    In-text: (Highlight Reel Short, 2016)

    Your Bibliography: Highlight Reel Short. (2016). [iMovie Audio Clip] iMovie.

  • Website

    The Principles of Design

    2016

    In-text: (j6 design, 2016)

    Your Bibliography: j6 design. (2016). The Principles of Design. [online] Available at: http://www.j6design.com.au/6-principles-of-design/ [Accessed 7 Oct. 2016].

  • Journal

    Lee, K.

    Augmented Reality in Education and Training

    2012 - TechTrends

    In-text: (Lee, 2012)

    Your Bibliography: Lee, K. (2012). Augmented Reality in Education and Training. TechTrends, 56(2), pp.13-21.

  • Website

    Psychology of Color Guide For Designers [INFOGRAPHIC]

    2016

    In-text: (Linchpin SEO, 2016)

    Your Bibliography: Linchpin SEO. (2016). Psychology of Color Guide For Designers [INFOGRAPHIC]. [online] Available at: http://linchpinseo.com/color-guide-designers [Accessed 16 Oct. 2016].

  • Blog

    Masters, M.

    Understanding Balance Graphic Design

    2016 - Digital Tutors

    In-text: (Masters, 2016)

    Your Bibliography: Masters, M. (2016). Understanding Balance Graphic Design. [Blog] Digital Tutors. Available at: http://blog.digitaltutors.com/understanding-balance-graphic-design/ [Accessed 16 Oct. 2016].

  • Book

    McInerney, D. M.

    Educational psychology

    2014 - Pearson Australia Group - Frenchs Forest, N.S.W.

    In-text: (McInerney, 2014)

    Your Bibliography: McInerney, D. (2014). Educational psychology. Frenchs Forest, N.S.W.: Pearson Australia Group.

  • Journal

    Milgram, P., Takemura, H., Utsumi, A. and Kishino, F.

    Augmented reality: a class of displays on the reality-virtuality continuum

    1995 - Telemanipulator and Telepresence Technologies

    In-text: (Milgram et al., 1995)

    Your Bibliography: Milgram, P., Takemura, H., Utsumi, A. and Kishino, F. (1995). Augmented reality: a class of displays on the reality-virtuality continuum. Telemanipulator and Telepresence Technologies.

  • Online image or video

    PepsiMax

    Unbelievable Bus Shelter | Pepsi Max

    2014

    In-text: (PepsiMax, 2014)

    Your Bibliography: PepsiMax (2014). Unbelievable Bus Shelter | Pepsi Max. [video] Available at: https://youtu.be/Go9rf9GmYpM [Accessed 8 Oct. 2016].

  • Journal

    Radu, I.

    Augmented reality in education: a meta-review and cross-media analysis

    2014 - Pers Ubiquit Comput

    In-text: (Radu, 2014)

    Your Bibliography: Radu, I. (2014). Augmented reality in education: a meta-review and cross-media analysis. Pers Ubiquit Comput, 18(6), pp.1533-1543.

  • Blog

    Schinkel, S.

    Design Principles: Consistency & Repetition

    2016 - The Paper Mill Store

    In-text: (Schinkel, 2016)

    Your Bibliography: Schinkel, S. (2016). Design Principles: Consistency & Repetition. [Blog] The Paper Mill Store. Available at: http://blog.thepapermillstore.com/design-principles-consistency-repetition/ [Accessed 16 Oct. 2016].

  • Website

    Mandatory Signs Picto Only - Foot Protection / Picto Only

    2016

    In-text: (Seton Australia, 2016)

    Your Bibliography: Seton Australia. (2016). Mandatory Signs Picto Only - Foot Protection / Picto Only. [online] Available at: http://www.seton.net.au/mandatory-signs-picto-only-foot-protection-picto-only-s0229.html [Accessed 15 Oct. 2016].

  • Website

    Mandatory Signs Picto Only - Safety Goggles / Picto Only

    2016

    In-text: (Seton Australia, 2016)

    Your Bibliography: Seton Australia. (2016). Mandatory Signs Picto Only - Safety Goggles / Picto Only. [online] Available at: http://www.seton.net.au/mandatory-signs-picto-only-safety-goggles-picto-only-838274.html [Accessed 15 Oct. 2016].

  • Website

    Mandatory Signs Picto Only - Safety Apron / Picto Only

    2016

    In-text: (Seton Australia, 2016)

    Your Bibliography: Seton Australia. (2016). Mandatory Signs Picto Only - Safety Apron / Picto Only. [online] Available at: http://www.seton.net.au/mandatory-signs-picto-only-safety-apron-picto-only-m6333.html [Accessed 15 Oct. 2016].

  • Website

    Mandatory Signs Picto Only - Foot Protection / Picto Only

    2016

    In-text: (Seton Australia, 2016)

    Your Bibliography: Seton Australia. (2016). Mandatory Signs Picto Only - Foot Protection / Picto Only. [online] Available at: http://www.seton.net.au/mandatory-signs-picto-only-foot-protection-picto-only-s0229.html [Accessed 15 Oct. 2016].

  • E-book or PDF

    Technology (Mandatory) Years 7–8 Syllabus

    2003 - Board of Studies NSW - Sydney

    In-text: (Technology (Mandatory) Years 7–8 Syllabus, 2003)

    Your Bibliography: Technology (Mandatory) Years 7–8 Syllabus. (2003). 1st ed. [ebook] Sydney: Board of Studies NSW. Available at: http://www.boardofstudies.nsw.edu.au/syllabus_sc/technology-mandatory.html [Accessed 8 Oct. 2016].

  • Website

    What is Augmented Reality (AR)? - Definition from Techopedia

    2016

    In-text: (Techopedia.com, 2016)

    Your Bibliography: Techopedia.com. (2016). What is Augmented Reality (AR)? - Definition from Techopedia. [online] Available at: https://www.techopedia.com/definition/4776/augmented-reality-ar [Accessed 18 Sep. 2016].

  • Journal

    Wu, H., Lee, S. W., Chang, H. and Liang, J.

    Current status, opportunities and challenges of augmented reality in education

    2013 - Computers & Education

    In-text: (Wu et al., 2013)

    Your Bibliography: Wu, H., Lee, S., Chang, H. and Liang, J. (2013). Current status, opportunities and challenges of augmented reality in education. Computers & Education, 62, pp.41-49.

  • Website

    11 reasons why zapcodes are a better solution than marker-less augmented reality

    2016

    In-text: (Zappar, 2016)

    Your Bibliography: Zappar. (2016). 11 reasons why zapcodes are a better solution than marker-less augmented reality. [online] Available at: https://zap.works/why-zapcodes-beat-markerless/ [Accessed 6 Oct. 2016].

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