These are the sources and citations used to research HS2AS2. This bibliography was generated on Cite This For Me on
In-text: (Barratt, 2017)
Your Bibliography: Barratt, P., 2017. Healthy competition: A qualitative study investigating persuasive technologies and the gamification of cycling. Health & Place, [online] 46, pp.328-336. Available at: <https://www.sciencedirect.com/science/article/pii/S1353829216301903> [Accessed 18 February 2022].
In-text: (Fogg and Euchner, 2019)
Your Bibliography: Fogg, B. and Euchner, J., 2019. Designing for Behavior Change—New Models and Moral Issues. Research-Technology Management, [online] 62(5), pp.14-19. Available at: <https://search-ebscohost-com.dcu.idm.oclc.org/login.aspx?direct=true&db=bth&AN=138454835&site=ehost-live> [Accessed 18 February 2022].
In-text: (Fogg, 1998)
Your Bibliography: Fogg, B., 1998. Persuasive computers. Proceedings of the SIGCHI conference on Human factors in computing systems - CHI '98, [online] Available at: <https://dl.acm.org/doi/10.1145/274644.274677> [Accessed 18 February 2022].
In-text: (Fogg, 2002)
Your Bibliography: Fogg, B., 2002. Persuasive technology. Ubiquity, [online] 2002(December), p.2. Available at: <https://dl.acm.org/doi/abs/10.1145/764008.763957> [Accessed 18 February 2022].
In-text: (Fogg, 2011)
Your Bibliography: Fogg, B., 2011. Computers as persuasive social actors. [online] Available at: <https://dl.acm.org/doi/pdf/10.1145/764008.763957> [Accessed 18 February 2022].
In-text: (Fogg, n.d.)
Your Bibliography: Fogg, B., n.d. Creating Persuasive Technologies: An Eight-Step Design Process. [ebook] Persuasive Technology Lab, Stanford University. Available at: <https://asset-pdf.scinapse.io/prod/2003476164/2003476164.pdf> [Accessed 18 February 2022].
In-text: (Kaptein, Markopoulos, de Ruyter and Aarts, 2015)
Your Bibliography: Kaptein, M., Markopoulos, P., de Ruyter, B. and Aarts, E., 2015. Personalizing persuasive technologies: Explicit and implicit personalization using persuasion profiles. International Journal of Human-Computer Studies, [online] 77, pp.38-51. Available at: <https://www-sciencedirect-com.dcu.idm.oclc.org/science/article/pii/S1071581915000075?via%3Dihub> [Accessed 18 February 2022].
In-text: (Matthews, Win, Oinas-Kukkonen and Freeman, 2016)
Your Bibliography: Matthews, J., Win, K., Oinas-Kukkonen, H. and Freeman, M., 2016. Persuasive Technology in Mobile Applications Promoting Physical Activity: a Systematic Review. Journal of Medical Systems, [online] 40(3). Available at: <https://link-springer-com.dcu.idm.oclc.org/article/10.1007/s10916-015-0425-x> [Accessed 18 February 2022].
In-text: (Oinas-Kukkonen and Harjumaa, 2009)
Your Bibliography: Oinas-Kukkonen, H. and Harjumaa, M., 2009. Persuasive Systems Design: Key Issues, Process Model, and System Features. Communications of the Association for Information Systems, [online] 24. Available at: <https://aisel.aisnet.org/cgi/viewcontent.cgi?article=3424&context=cais> [Accessed 18 February 2022].
In-text: (Strava | Run and Cycling Tracking on the Social Network for Athletes, 2022)
Your Bibliography: Strava.com. 2022. Strava | Run and Cycling Tracking on the Social Network for Athletes. [online] Available at: <https://www.strava.com/features> [Accessed 18 February 2022].
In-text: (Whelan and Clohessy, 2020)
Your Bibliography: Whelan, E. and Clohessy, T., 2020. How the social dimension of fitness apps can enhance and undermine wellbeing. Information Technology & People, [online] 34(1), pp.68-92. Available at: <https://research.thea.ie/bitstream/handle/20.500.12065/2958/The%20social%20dimension%20of%20fitness%20apps.PDF?sequence=1> [Accessed 18 February 2022].
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