These are the sources and citations used to research Research. This bibliography was generated on Cite This For Me on
In-text: (Bycer, 2018)
Your Bibliography: Bycer, J., 2018. Understanding Progression Models in Game Design - Game Wisdom. [online] Game Wisdom. Available at: <https://game-wisdom.com/critical/progression-models> [Accessed 21 March 2022].
In-text: (Lopez, 2006)
Your Bibliography: Lopez, M., 2006. Gameplay Design Fundamentals: Gameplay Progression. [online] Game Developer. Available at: <https://www.gamedeveloper.com/design/gameplay-design-fundamentals-gameplay-progression> [Accessed 21 March 2022].
In-text: (Luban, 2021)
Your Bibliography: Luban, P., 2021. Progression mechanisms: Blessing or curse of modern action-adventure games?. [online] Gamasutra.com. Available at: <https://www.gamasutra.com/blogs/PascalLuban/20210921/388443/Progression_mechanisms_Blessing_or_curse_of_modern_actionadventure_games.php> [Accessed 21 March 2022].
In-text: (Nico, 2020)
Your Bibliography: Nico, V., 2020. Keys to Meaningful Skill Trees – GD Keys. [online] Gdkeys.com. Available at: <https://gdkeys.com/keys-to-meaningful-skill-trees/> [Accessed 21 March 2022].
In-text: (Tondello, 2016)
Your Bibliography: Tondello, G., 2016. Level Up! The role of progression for gameful design - Gameful Bits. [online] Gameful Bits. Available at: <https://www.gamefulbits.com/2016/03/31/level-up-the-role-of-progression-for-gameful-design/> [Accessed 21 March 2022].
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