These are the sources and citations used to research game dev. This bibliography was generated on Cite This For Me on

  • Website

    A23D

    What is 3D Texturing?

    2020

    In-text: (A23D, 2020)

    Your Bibliography: A23D, 2020. What is 3D Texturing?. [online] A23D. Available at: <https://www.a23d.co/blog/what-is-3d-texturing/> [Accessed 29 April 2022].

  • Website

    Adobe

    Layer stack - Substance 3D Painter

    2021

    In-text: (Adobe, 2021)

    Your Bibliography: Adobe, 2021. Layer stack - Substance 3D Painter. [online] Substance3d.adobe.com. Available at: <https://substance3d.adobe.com/documentation/spdoc/layer-stack-29130767.html> [Accessed 29 April 2022].

  • Software

    Adobe

    Substance Painter

    2022 - Adobe - San Jose, California

    In-text: (Adobe, 2022)

    Your Bibliography: Adobe, 2022. Substance Painter. San Jose, California: Adobe.

  • Website

    Bake Mesh Maps

    Substance 3D Painter - Baking Mesh Maps

    2021

    In-text: (Bake Mesh Maps, 2021)

    Your Bibliography: Bake Mesh Maps, 2021. Substance 3D Painter - Baking Mesh Maps. [online] Helpx.adobe.com. Available at: <https://helpx.adobe.com/substance-3d-painter/using/baking.html> [Accessed 2 May 2022].

  • Website

    Majmudar, K.

    Function of vistas and views in game design

    2020

    In-text: (Majmudar, 2020)

    Your Bibliography: Majmudar, K., 2020. Function of vistas and views in game design. [online] Medium. Available at: <https://medium.com/nyc-design/function-of-vistas-and-views-in-game-design-5bd069cfc05f> [Accessed 30 April 2022].

  • Website

    Renée, V.

    A Guide on How to Use Light to Communicate Emotion for Film

    2017

    In-text: (Renée, 2017)

    Your Bibliography: Renée, V., 2017. A Guide on How to Use Light to Communicate Emotion for Film. [online] No Film School. Available at: <https://nofilmschool.com/2017/06/guide-how-use-light-communicate-emotion-film> [Accessed 29 April 2022].

  • Website

    Technologies, U.

    Unity - Manual: Global Illumination

    2017

    In-text: (Technologies, 2017)

    Your Bibliography: Technologies, U., 2017. Unity - Manual: Global Illumination. [online] Docs.unity3d.com. Available at: <https://docs.unity3d.com/560/Documentation/Manual/GIIntro.html> [Accessed 5 May 2022].

  • Website

    Unity

    Lights in the High Definition Render Pipeline | High Definition RP | 7.1.8

    2020

    In-text: (Unity, 2020)

    Your Bibliography: Unity, 2020. Lights in the High Definition Render Pipeline | High Definition RP | 7.1.8. [online] Docs.unity3d.com. Available at: <https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@7.1/manual/Light-Component.html> [Accessed 1 May 2022].

  • Website

    Unity

    Lit Shader | High Definition RP | 7.1.8

    2020

    In-text: (Unity, 2020)

    Your Bibliography: Unity, 2020. Lit Shader | High Definition RP | 7.1.8. [online] Docs.unity3d.com. Available at: <https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@7.1/manual/Lit-Shader.html> [Accessed 29 April 2022].

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